Quietly yearning for what you don't have, while dreading losing what you do.
Rating: R Runtime: 148 minutes Where: In my basement (damn you, omicron)
What's it about? *deep breath* All the events of the Matrix have happened...in a video game. Designed by Neo. Wait, what? So everyone knows what the Matrix is, but they don't realize they are living in a rebooted version of it. This updated version of the Matrix sometimes feels like the old one, and that's before Trinity 2.0 shows up. Neo unplugs and heads back to the 'real' world, and his mission is to convince Trinity to come with him. Aw.
What works: You give me Keanu and Carrie-Anne and I'm in. Always. And as hard as it is to explain (and/or understand) what happens here, I was stoked to see them regardless. There's a lot less action than you might expect, but what we get pretty kickass.
What doesn't: I think they managed their absences as well as they could have (it actually makes perfect sense in how they explain it [I think]), but man would I have died (or lived) to see Laurence Fishburne and Hugo Weaving back in the Matrix.